The best part about Primal was the ability to tame animals, so every 12 years old's hidden desire to tame and ride a wolf was finally realised. Ubisoft even went the extra mile to create a completely new language with a team of experts linguists to complete the aura of the Mesolithic age. The AKs were replaced by bow and arrows and goons were replaced by sabre tooths and such. Set in the stone age, players dawned on the role of Mesolithic hunter fighting to survive against nature. Primal changed all that, even if it was just for one game. Previously, the protagonist was almost always some kind of outlaw badass gunslinger. Released rather recently (2016), Far Cry Primal redefined what a Far Cry game could be.
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